Oct 13, 2011

Interactive Lectures is not an Oxymoron - Webinar




Session Description
The lecture method is the most ridiculed training technique because it involves passive learning on the part of the participant. In contrast, Interactive Lectures involve the participants in the learning process while providing complete control to the instructor. These activities enable a quick and easy conversion of a passive presentation into an interactive experience. We will explore different types of interactive lectures that incorporate built-in quizzes, interspersed tasks, and teamwork interludes.


About Tracy Tagliati
Tracy Tagliati, CPLP knows how to engage the learner. As the training manager at Move, Inc. and an associate at the Thiagi Group, Tracy works directly with key executives and managers to conduct performance analyses and develop customized programs using a rapid instructional design approach. Her specialty is activities-based training in both instructor-led and web-based environments. She has co-authored two books with Thiagi on topics relating to interactive learning techniques and has presented at numerous international conferences. Her mission is helping people improve their performance effectively and enjoyably. She is active in ASTD, ISPI and the North American Simulation and Gaming Association (NASAGA).

About Thiagi
Dr. Sivasailam "Thiagi" Thiagarajan is the Resident Mad Scientist at The Thiagi Group, an organization with the mission of helping people improve their performance effectively and enjoyably.
Thiagi's long-term clients include AT&T, Arthur Andersen, Bank of Montreal, Cadence Design Systems, Chevron, IBM, Intel, Intelsat, United Airlines, and Liberty Mutual. On a short-term basis, Thiagi has worked with more than 50 different organizations in high-tech, financial services, and management consulting areas. For these clients, Thiagi has consulted and conducted training in such areas as rightsizing, diversity, creativity, teamwork, customer satisfaction, human performance technology, and organizational learning.
Thiagi has published 40 books, 120 games and simulations, and more than 200 articles. He wrote the definitive chapters on simulations and games for ISPI's Handbook of Human Performance Technology, ASTD's Training & Development Handbook, and the American Management Association's Human Resources Management and Development Handbook.
Thiagi currently writes a monthly online newsletter, Thiagi GameLetter. This newsletter, now in its fifth year, features Thiagi's training games and other creative interventions that deliver results quickly and effectively. He served as the editor of NSPI Journal and Performance & Improvement for more than 10 years. He currently edits the simulation/game section in Sage Publication's journal, Simulation & Gaming. He is also a contributing editor of the monthly journal, Educational Technology.
Thiagi has made hundreds of presentations and keynote speeches at professional conferences. At ISPI, Thiagi holds the "records" for making the most presentations, conducting the most preconference workshops, and being invited to make the most Encore presentations. Thiagi is also a regular presenter at Lakewood's TRAINING Conferences and the annual conferences of American Society for Training and Development (ASTD) and North American Simulation and Gaming Association (NASAGA).
Thiagi has been the president of the North American Simulation and Gaming Associating (NASAGA), International Society for Performance Improvement (ISPI), and Association for Special Education Technology (ASET). He has received 17 different awards and Presidential Citations from ISPI, including the society's highest award, Honorary Life Member. He also received an Honorary Life Member award from NASAGA as well as its highest award, Ifill-Raynolds Award.

Date: Wednesday, October 26, 2011
Time: 10:00AM Pacific / 1:00PM Eastern (60 Minute Session)

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