Jun 30, 2011

Learning Games For Kids

Educational games are a great tool for building foundation math and language skills that today's elementary school curriculum requires. These online learning games and songs for kids are fun, teach important skills for preschool and elementary school kids and they're free. Want educational games that help build skills in math, language, science, social studies, and more? You've come to the right place.

Games-Based Learning Experiences report

Games-Based Learning Experiences: Testing the principles with teachers and students

This paper outlines the findings from three workshops with teachers and students in which they:
  • give feedback on the relative importance of key learning elements identified in digital games
  • explore how these elements could be used to support the creation of games-based learning experiences in formal education settings.
 The workshops were designed to explore how the previous research within this project which identified learning elements from digital games (Bober 2010) could be applied in formal education settings and used as the basis for games-based learning experiences that did not have to include digital games. The teacher workshops identified tools through which these principles could be applied. However, teacher availability meant they did not use these tools to create a games-based experience.
The paper describes: the participants, the workshop activities, the findings of the workshops, and in particular teacher and student attitudes towards each of the key learning elements and which they felt were most important to include if creating games-based learning experiences for the classroom.

More Info and download link :

Free and Open Source Text to Speech Tools for e-Learning

Open source software can be used as we wish, without long-term commitments and with a community of professionals that extend and support them .

Mobile Technologies and Learning literature review

There is considerable interest from educators and technical developers in exploiting mobile technologies to enable new and engaging forms of learning. This review provides a rich vision of the current and potential future developments in this area.

TEXT2SPEECH: A Free, Online, Text To Speech Converter

TEXT2SPEECH is an easy to use, text to speech converter.
There was a time when text-to-speech con­ver­sion tools were looked upon with the same awe as 3D video and, were about as rare. No longer. Sev­eral free tools have emerged recently which do a decent con­ver­sion job. One of them (sort of) is TEXT2SPEECH. Like most online tools, this one has good and not so good features.

Swiffy From Google : convert SWF files to HTML5

Swiffy converts Flash SWF files to HTML5, allowing you to reuse Flash content on devices without a Flash player (such as iPhones and iPads).
Swiffy currently supports a subset of SWF 8 and ActionScript 2.0, and the output works in all Webkit browsers such as Chrome and Mobile Safari. If possible, exporting your Flash animation as a SWF 5 file might give better results.

Web Presenting

Pre-recorded webinar from m62′s own Chas Williams, looking at how to present over the Internet.

Presenting over the web can mean your message gets to a wider audience over a greater geographical area, reduces time spent travelling, makes it easier for audience members to attend, and reduces cost. But presenting over the Internet is not easy – the presenter can’t see their audience, and the audience can be doing other things as well as (or instead of) paying attention.
What techniques should presenters use to take advantage of web presentation technology?

M-Learning 101: I’ll Take My Rapid E-Learning to Go

The challenge for many people is figuring out what mobile learning is and what they can do to get started.  And they don’t want to spend a lot of money doing so.  The cool thing is that while you’re still figuring things out, it’s easy enough to stick your toes into the m-learning pool.  In today’s post, I’ll share some simple tips to help you get started with mobile learning. 

You complete here

Google Sites Go Mobile

A poor mobile web experience can negatively shape a consumer’s opinion of your brand or your company altogether.  In a recent study, we found that 61% of users are unlikely to return to a mobile site that they had trouble accessing from their phone, and 40% go to a competitor’s.  By the end of this year, more than half of all Americans will own a smartphone. Your customers are mobile, are you ?

More info :

Games-based experiences for learning Report

This report provides:
  • an overview of what makes a digital game a motivating and engaging learning experience
  • a taxonomy of learning elements of digital games
  • a set of design principles for digital games-based learning experiences.
The report is based on a summary review of the available research literature on digital games-based learning and interviews with eight experts, including game developers, researchers in the field and teachers.
More info and download link here :

101 Mobile Learning

This is a good presentation about the basics of mlearning

Developing the Home-School Relationship using Digital Technologies handbook

This handbook introduces key issues around home-school relationships to provide schools with a framework in which to consider how to support these relationships, and how to navigate the challenges afforded by the use of digital technologies in this field.
In recent years there has been a growing understanding of the importance of factors outside the immediate school environment in explaining children’s success in school

More inormation and download here

Jun 23, 2011

MLE-Moodle is mobile Learning (mLearning) system

MLE-Moodle is an out-of-the-box mobile Learning (mLearning) system, designed for mobile Phones.

It is realized as a plugin for the open-source Learning Management System (LMS) Moodle. Just copy the MLE-Moodle files to your Moodle-installation and your eLearning system is now a mLearning system too.

So with MLE-Moodle you can enhance your eLearning system to mobile Learning, and can learn either with your mobile phone (mLearning) or with your PC / Notebook (eLearning).

On the mobile phone you can either use the built-in mobile browser to access MLE-Moodle. Or you can use a special mobile phone application which was designed for learning on mobile phones (called MLE phone client).
More info here :

Comparing Instructional Design Models

This slideshow make understand the basics of design .
The MOMO (Mobile Moodle) project is an Add-On to the popular Moodle Learning Management System. It brings the ability to implement mobile learning scenarios with Moodle as a backend.
Mobile users install the MOMO client, a JAVA based application, on their mobile phones (or any other JAVA and Internet capable device). Through this client they can access courses wherever they are, which allows completely new scenarios.
Administrators install the necessary MOMO extension on their Moodle server which makes the compatible contents available for mobile usage. They can configure and maintain the system through the integrated administration interface all within Moodle.
Teachers can design courses with either several mobile elements or complete mobile learning scenarios using the tools and methodologies they know from within Moodle.

How is the internet revolutionizing education in one picture.

How is the internet revolutionizing education in one picture.

Moodle Share

MoodleShare will host your courses for you if you are unable to grant guest access through your school or organization. We reserve the right to deny courses based on objectionable content or file size.

There are many courses :

Moodle4iPhones Project

This is a Moodle project to enable mobile learning.
You can have more information and try an Iphone course here :

Build iPhone, iPod or iPad Apps with online builder

Build your own iPhone, iPod or iPad-compatible apps online with free online app builder.

and there is another app for Iphone :

mlearning Guide From ADL

This ADL mLearning Guide is a condensed version (for demo use on a mobile device) of an expanded ADL Mobile Learning Guide that is under development.

Basics - What mobile learning (or mLearning) means, its capabilities and use opportunities, potential benefits and common concerns.
Planning - List of choices to consider for appropriate use of mobile devices in learning, including questions to assist in planning.
Learning Content - Tips and best practices for mobile learning.
Development Options - Authoring tools, native applications and mobile web apps; pros and cons of both types.
Design Considerations - Information on hardware models, features, operating systems, displays, accessibility, connectivity and other advanced mobile capabilities.
Glossary definitions and links to additional Resources are available via the buttons on the main menu.

Xyleme Pastiche For Develop learning apps for iPad

With Pastiche, you can finally eschew expensive, one-off software development projects for your iPad app.  The beauty of single-source is that content can be published through many different channels such as print, web, performance support and now thanks to Pastiche™, the iPad. iPad apps that used to take 6-12 months of development can now be deployed in as little as 60-90 days, ensuring a fast time-to-market in a highly competitive environment.
And because the Pastiche™ iPad source content is XML and its output HTML5, you are automatically future-proofing your content for tomorrow’s technologies and devices.

Story Patch For Making Mobile Stories

Story Patch is a beautiful new application now available for the iPad that allows your children to tell stories in a fun and intuitive way. Story Patch includes hundreds of illustrations and an easy to use interface that makes storytelling a breeze for kids. If you have a child that loves being creative, take a look around and we think you will agree that Story Patch will make a great addition to your software library.

The App homepage:

Thousands of Mobile Educational App

With so many educational apps on the App Store, there’s no limit to the learning possibilities at your fingertips. Take a look at some of our favorite apps for learning.

You can try thousands of Educational App :

iWebKit : Create webapp for iPhone, iPod Touch and iPad

iWebKit is a file package designed to help you create your own iPhone, iPod Touch and iPad compatible website or webapp.
The kit is accessible to anyone even people with little html knowledge and is simple to understand thanks to the included user guide. In a couple of minutes you will have created a profesional looking website. iWebKit is thee framework of choice because it is very easy to use, it loads extremely fast, is compatible with all devices & extendable. It is simple html that anyone can edit contrary to some other complicated solutions based on ajax.
Simplicity is the key!
You can make educational app with it

A Guide Book For Change

Today's students are connected: they use communications, media, and digital technologies easily and thus their worldview is different from that of previous generations. As learners, they need both new and traditional skills. The good news is that schools have technology enhanced tools and methods to help them change the system and improve student achievement.

This guidebook provides a process for creating effective, robust technology initiatives based on real-life practitioners' successes. It is based on the complex confluence of variables that impact today's schools. It is designed to help you get started with the process.

You can get it from the source :

Make Polls for Mobile or your presentations


Poll Everywhere replaces expensive proprietary audience response hardware with standard web technology. It's the easiest way to gather live responses in any venue: conferences, presentations, classrooms, radio, tv, print — anywhere. It can help you to raise money by letting people pledge via text messaging. And because it works internationally with texting, web, or Twitter, its simplicity and flexibility are earning rave reviews.
Poll Everywhere is free for audiences of 30 people or less

30 Interesting Ways to Use an iPod Touch in the Classroom

30 Interesting Ways to Use an iPod Touch in the Classroom and Tips

You can see this presentation at:

This work is licensed under a Creative Commons Attribution Noncommercial Share Alike 3.0 License.

Creating your first eLearning course

It is easy to want to create the best elearning courses for your learners. But like in any new venture, your first elearning course may turn to be either better or worse than what you expected it to be. Here’s what to watch out for . . . . .

You can complete reading from the source here :

Jun 17, 2011

Rapid Intake - mLearning Studio Online Launch Event

mLearning Studio (http://www.rapidintake.com/products/mobile/mobile-learning-studio/), the only rapid mobile learning authoring solution that saves you time by allowing you to build both Flash for Desktop and HTML5 for mobile devices at the same time, is launching June 20. Join us at our online launch party.

Join us for:
- The launch announcement
- A brief demonstration of this amazing tool
- A demonstration of how this works directly with any SCORM or AICC LMS (learning management system), including bookmarking
- Access to course samples that you can try out on your own mobile device
- A drawing for some free mobile-learning related prizes
- Other exciting surprise announcements by Rapid Intake's CEO and mLearning Studio Product Manager

This event only happens once and you won't want to miss it. There are a limited number of participant spots available, so register now. Registration is first come, first serve.
Monday, June 20, 2011 11:00
You can register here:

M-learning tools on distance education

M-learning tools on distance education
Overview and Case Study

You can download it from here :
M-learning tools on distance education

Chalk Pushcast Mobile Software

 Chalk Pushcast Software is a cutting edge communication tool that helps organizations to effectively train and engage their on the move audiences.  Users receive multimedia-rich and interactive content through an application on the BlackBerry smartphone, which acts as a portal where dynamic courses and updates are delivered and tracked.   

Key features:
  • Send content to a dedicated inbox with notifications
  • Include text, graphics, video and audio
  • Incorporate surveys, call/email requests and tests
  • Send secure content: content cannot be forwarded, copied or printed
  • Provide accessible content, available even when out of range or offline
  • Track content usage and generate reports
  • http://www.chalk.com/Products/Chalk_Pushcast_Software.aspx

Noteworthy elearning PowerPoint Template

With a budget you can hire a graphic artist who can come up with some different design ideas for your elearning courses. But that’s not the case for many of us.  So we’re usually stuck with courses that all start to look the same.
One reason is the same person is designing all of the courses. For the most part, we tend to stick with the same design ideas and are limited by our graphic design skills.  And because of that, we get courses that all kind of look the same.

You can complete reading and download the template from here :

Introduction to Mobile Learning Tools

William Horton, President of William Horton Consulting, reviews authoring tools that are needed to create, offer, and access m-learning.

You can get from here :

Hot Lava Mobile Software

Hot Lava Mobile Overview :

Winner of eLearning! Magazine's Readership Award for 'Best Mobile Learning Solution' in each of the last two years, Hot Lava Mobile enables you to reach, train and communicate with your mobile workforce and on-the-go employees, partners, and customers. Hot Lava Mobile provides the ability to develop and deliver a variety of content and analyze results in support of corporate communications and mobile learning.

 More info at the application site:


Mobile Learning Implementation RoadMap

Mobile Learning Implementation Road Map
By : Gary Woodill
You can download it from here :

Creating e-Learning that Makes a Difference e-Book

This guide for designing e-learning that results in lasting performance change.  Ethan Edwards, author and chief instructional strategist for Allen Interactions, discusses four important design elements (Context, Challenge, Activity, Feedback) and examples of their power that when correctly applied, can create a meaningful and engaging e-learning experience for the learner.

You can download it from alleninteractions.com

Jun 16, 2011

Storyboard Template From theelearningcoach

These storyboard templates have been donated by the eLearning community for you to download and use for projects. There are a variety of types so you can pull features from one and add them to another, for hours of safe, unsupervised fun. Thanks to everyone who contributed.

You can download them from the source site :

FREE iPad Lectora Templates

While the launch of the new Apple iPad generates excitement and speculation about future applications, did you know it’s already compatible with Lectora? Lectora features one-click publishing to the iPad in html format. We’ve also made it just a bit easier for you: We’ve created templates pre-formatted for the iPad to help you get started – and they’re free to download .

You can download the template from the company site :

Free elearning tool kit to Start 2011 the Right Way

There is nothing like freebies to kick start a new year of e-learning and online training. We have put together a pack of free backgrounds, icons and images to aid in your work and provide inspiration. This is the first in a series of monthly FREE e-learning developers tool kits. Watch for more freebies when we roll out our new web site in February! So go ahead and click the button below and we will email you a link to download your FREE e-learning developers tool kit!

Adobe Captivate 5.5: Publish Support for Apple Mobile Devices

Anyone who created eLearning lessons using any version of Adobe Captivate older than version 5 is painfully aware that Captivate does not offer publishing options for any of the Apple mobile devices (iPhone, iPad or iPod). It's been a real issue for developers who love Captivate, but are required to create content for the Apple devices, and are therefore forced to use other tools such as Camtasia.
The new Adobe Captivate 5.5 eliminates the issue. You can now record new Captivate videos specifically for Apple devices, and you can re-publish existing content so that it will run on Apple devices.
You can complete the tutorial from the source site:

Stick Pick is an iPhone / iPod Touch / iPad teacher tool

This a great tool.
Stick Pick is an iPhone / iPod Touch / iPad “teacher tool” application that allows you to randomly (or intentionally) draw a student’s name from an on-screen can of popsicle sticks -- but that’s just the beginning. You determine the mode and level of difficulty for each learner, and then, every time that student’s stick is drawn, you’ll be shown over a dozen Bloom’s-style question stems -- uniquely tied to your learner’s individual ability level!
Stick Pick offers over 140 question stems, organized by cognitive and linguistic level, so teachers can quickly and conveniently ask the right question to the right learner at just the right time. With Stick Pick teachers promote higher order thinking skills, English language development, and equity among learners of all levels.

Here is the link for the App :

And this is a video demo:

Good Time

Comparing 12 Free Screencasting Tools

Combing through the basic functions and features of a list of tools I’ve become aware of, to select some for further testing.

You can complete from the source:

By K. Walsh

7 Creative Techniques for Designing and Delivering Results-Producing Webinars

Quick—how would you describe the last Webinar you logged on to? Interesting? Engaging? If not, learn to change whoa to WOW.  Discover or rediscover techniques that will make the driest material come to life on the screen and over the phone. This is a crash course in designing creative webinars and increasing retention and ultimately the transfer of the learning using Raptivity (and other tools & techniques) before, during and after your live on-line training. With so many learners checking out of web casts and doing email or finishing another task it is important to involve the listeners and participants every 4 minutes. But how? This session really dives into tips on how to do just that.

You will:
• Discover effective opening and closing strategies for webinars.
• Evaluate methods to successfully teach and engage the webinar learner
• Acquire tactics creating and maintaining trainer and participant motivation

By : Becky Pike Pluth

You can view the webinar here:

10 Excellent iPad Applications for Teachers

it’s a great time to share this list of useful iPad apps for teachers from guest writer Paula Dierkens.
There’s no doubt that the iPad is an excellent device, and if you own this gadget, it makes sense to pick up the applications best suited to your lifestyle and profession. So if you’re a teacher, here are ten great iPad apps that you must try out: 

You can complete it in the source page here :

Best Practices for Publishing Adobe Captivate 5.5 projects to YouTube

Before you hit the YouTube button in the toolbar, I advice you to watch this Tutorial Bt by RJ Jacquez


Good time.

Raptivity HTML5 on iPad

Raptivity is a great software and it gives you alot of choices.

Now you can go mobile with Raptivity:

You can see examples here :

and you can see this presentation
HTML5 and its Role in e-Learning
HTML5 is fast emerging as the industry standard for building rich interfaces. However, not all browsers support it consistently. With Apple’s iPad, iPhone, and iPod devices choosing HTML5 over Adobe Flash, HTML5 has the potential to become very important in all the upcoming classes of portable devices. What does HTML5 mean for eLearning developers and tool makers, and does it have a role to play in mLearning?

Google and New Search Features

Google on Tuesday introduced three new search features that make it clear mobile technologies are leading the way in new developments from the search giant.

Voice Search
One of the technologies driving this growth is speech recognition. With Voice Search, you don’t have to type on a tiny touchscreen. You can just speak your query and the answer is on the way.

Search by Image
Today we’re introducing Search by Image on desktop. Next to the microphone on images.google.com, you’ll also see a little camera for the new Search by Image feature. If you click the camera, you can upload any picture or plug in an image URL from the web and ask Google to figure out what it is

Instant Pages
Whether you type, speak or upload a photo, once you’ve indicated what you’re looking for the next step in your search is to sift through the results and pick one. To make this faster, last year we introduced Google Instant, which gives you search results while you type.

The source is google blog :

Reviewing eLearning Courses Made Easy with Adobe Captivate 5.5

Join Dr. Pooja Jaisingh and Vish to learn how to use Adobe Captivate Reviewer to get your Captivate projects reviewed by the SMEs, internal team or customers. Also learn how to leverage Acrobat.com or your internal server in this process.

What’s in it for you?
After attending this session, you will be able to:
  • Publish the project for review
  • Share project for review on an internal server
  • Share the project on Acrobat.com for review
  • Review Adobe Captivate project
  • Add comments to the SWF file
  • Edit comments in the SWF file
  • Import comments from an XML file
  • Export comments to an XML file
  • View or sort comments in the AIR application
  • View or sort comments in the Adobe Captivate project
  • Provide feedback on comments by reviewers
Thursday, July 21, 2011
You can register here

Publish Captivate 5 to the iPhone/iPad

This tutorial show you : How Publish Captivate 5 to the iPhone/iPad

Captivate 5 shipped with an extra option in the publish settings: Enable SWF for conversion to iPhone application.

You can complete the tutorial here :